We're live on the ground at South By Southwest (#SXSW for short), the annual event that brings together everyone and anyone who's invested in the interactive arts. Those artists include the minds behind emerging startups (like Twitter was here in 2007), as well as established innovators like Mark Cuban and even Grumpy Cat.
We're already off to a great start: we've seen a man get stunned by the Chaotic Unmanned Personal Intercept Drone and had a chance to punch virtual sharks with the Oculus Rift and Leap Motion. But, there's more to come over the next few days, including riding MarioKart in real life, separate virtual conversations with Edward Snowden and Julian Assange, Shaq and much more.
Here's how to keep up with us at SXSW, after the break.
My Dearest Friends at Engadget,
With this letter I have enclosed a large, slightly frayed chunk of styrofoam that we all thought resembled the prominent "t" in the Engadget logo - you know, the one wearing the cute Wi-Fi hat. We have no use for this item here at Joystiq, so we thought you might hoist it above your reeking desk-beds, or use it in another story about 3D printers.
"This could be a science lesson on the innards of sharks."
Chance Ivey, game design lead for Chaotic Moon's whimsical Oculus Rift demo SharkPunch, was only half-joking when he made that comment to me as I exploded a megalodon with my fist in virtual space. That's because the minigame, which incorporates a visor-mounted Leap Motion controller to let users punch sharks in 3D, actually has firm roots in an educational simulator the Austin, Texas-based company's been developing for prospective clients. Yes, that connection may be hard to swallow at first -- after all, how does a frenzied, and fun, game of shark carnage assist players with learning? The simple answer is that it doesn't, but by no means does that lessen SharkPunch's educational origins in the slightest. %Gallery-slideshow183527%
The last five days were, in a word, bedlam. Newsweek may or may not have found the man who created Bitcoin (which subsequently led to a car chase -- yes, seriously); the head of PlayStation US, Jack Tretton, stepped down after just shy of 20 years; and Apple's finally got an official service for bridging iOS to cars: you'll never guess what it's called (okay, you probably will).
With co-hosts Terrence O'Brien and Joseph Volpe scattered across Austin for SXSW 2014, we're playing "who are these new people?" with two new staffers -- Chris Velazco and John Colucci. All that and more, live at noon ET, just below!
Even though CES 2014 is long gone, some of the stuff announced there is just now starting to become available for purchase. Case in point: Sharp's Quattron+ lineup, a series of 2014 AQUOS televisions featuring the latest and greatest, including a revamped SmartCentral platform. But that's not what's interesting here. Instead, it's the Quattron+ technology, one that Sharp describes as being able to "accept a 4K signal and play it back at near-4K resolution, with an effective resolution of 3,840 x 2,160."
The company says this is possible thanks to its Revelation Upscaler, which takes HD content and "optimizes it for the higher resolution screen, so that it's sharper and more vivid." By building Q+ TVs on 1080p panels, Sharp claims it's then capable of pricing these lower than some of its would-be competitors. Now, is that enough to get you to buy into it? If so, you'll have quite a few options to choose from -- they're up for grabs now in 60-, 70- and 80-inch flavors, with prices ranging from $2,500 all the way to a cool $6,000.