Confirming what we already suspected, sales tracking firm NPD reports that the PlayStation 4 outsold the Xbox One in North America during November. As of latest numbers, the Playstation 4 is in 2.1 million homes compared to the Xbox One's 2 million -- a great start for both consoles and a paltry sales difference. Sony released a statement from SCEA head Jack Tretton, which said, "Demand continues to overwhelm supply, but we're working hard to get PS4 units into the hands of customers throughout the holiday season." The full statement is just beyond the break.
Xbox One, meanwhile, was apparently November's "fastest selling console," with around 101K sold each day of availability (November 22nd through November 30th). Since the PS4 was available starting on November 15th, and the Xbox One went on sale starting November 22nd, the Xbox One caught up in sales so quickly because of higher demand. Or as NPD puts it, "When looking at sales on an average per-week basis, Xbox One led PS4." Last month's Xbox One launch was also Microsoft's most successful console launch on record, which Microsoft's assuredly enjoying.
Big media may have thought its deep pockets and love of ceaseless litigation would break Aereo's bank and spirit, but the cloud-based DVR company's striking back at its broadcast rivals with a surprising twist. In a statement released just today, Aereo head Chet Kanojia said that his company would "not oppose the broadcasters' petition for certiorari before the United States Supreme Court." Kanojia echoed much of what Cablevision itself expressed in a white paper earlier today, saying that he believes the end goal of this court battle could ultimately strike down a 2008 ruling in favor of Cablevision's cloud DVR tech which laid the groundwork for many of the cloud-based services we enjoy today.
Though Aereo and Cablevision sit on opposite sides of the fence when it comes to retransmission fees, both parties agree innovation is integral and the broadcasters' suit, if successful, could reverse much of that technological progress. For Aereo's part, the potential Supreme Court case could also provide a much needed light at the end of the tunnel -- a final ruling in a recent string of lower court victories that would free up its resources and allow the company to pursue nationwide expansion unburdened. That's if the Supreme Court even decides to hear the case, as that decision that won't come until sometime in 2014.
Source: Aereo Blog
Borderlands 2 is attempting the Herculean task of exciting people about QR codes. With its new LootTheWorld mobile app, Gearbox Software (Borderlands, Brothers in Arms and, er, Aliens: Colonial Marine) is turning any barcode or QR square into in-game gear like acid-burst armor or a flame-spewing sniper rifle with a 12x-zoom scope.
Whether you bought the game last year or just downloaded it for free from the PlayStation Store, this app could be one of the more useful mobile companions on your phone. Perhaps best of all, it's free and available right now from iTunes and Google Play. We've reached out to Gearbox for info on how the loot is determined and will update this post if we hear back. You should hurry along though, Mercenary Day is almost upon us.
After indie game darling Braid's mass popularity, creator Jonathan Blow didn't go crazy and buy a Lamborghini or something. He started a game studio instead, to create his next big thing: The Witness. Blow was on-stage at Sony's big PlayStation 4 announcement event back in February (that was this year!), where he announced The Witness as headed to the PlayStation 4 as a "console exclusive" -- a coup for Sony's PlayStation 4 after Braid initially debuted exclusively on Microsoft's Xbox 360 in 2008.
Since that announcement, Blow's been in development mode. The Witness was featured at Sony's PlayStation 4 review event, as well as trade shows like E3 and Gamescom, but he and his team have otherwise been pretty quiet. A few weeks ago, however, Blow posted a duo of enticing images (one of which is seen above) with the headline, "What could it mean??" The internet answered with the logical response: "Jonathan Blow possibly teasing Oculus [Rift] support for The Witness. This game seems like a perfect fit." is Reddit's headline. Surprising no one, The Witness -- at least the PC version -- will support the Oculus Rift.
"The main work we are doing is not for the Oculus," Blow told Engadget. "But then, since we are doing 3D it is not that big a step to support the Oculus also, so we are implementing support for it." In other news, apparently The Witness will support 3D televisions! It's not clear how the headset will interact with the game in terms of gameplay input, but we're thrilled enough by the thought of exploring The Witness' first-person open-world using the Oculus Rift. And hey, maybe by then there'll be a consumer version in sight by the time The Witness launches in 2014!
Holidays are coming... and with all those chocolate liqueurs being passed around, your memory of those special days can sometimes get, well, a little hazy (liqueur responsibly, please). What you really need is a fancy-pants camera to keep your family moments safe, preserved in photo form. If you're living in the UK, then our friends at Ebuyer.com have sent us a Samsung NX2000 to give to one of you lucky readers. All you gotta do is head past the break, and enter via our ever-so-simple widget. So, put that mini-chocolate kahlúa down and get right on it. And please, read the rules.